Dec 04, 2007, 05:39 PM // 17:39
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#1
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Ascalonian Squire
Join Date: May 2007
Location: USA, central time zone
Guild: TRP
Profession: W/
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BMP~ Weapons~ Hall of Monuments.
Is NcSoft and Anet going to make the Weapons from the Bonus Mission Pack available for dislpay in the Hall of Monuments?
I hope that they do, otherwise the BMP seems like a waste of time to me.
Except for the 7.5k per cmpleteing the 3 extra discoveries per mission.
Plus some of the skins are really nice compared to some of the destroyer skins, specifically the daggers and staffs.
Plus if Anet makes it available for the Hall of Monuments the books might become SOMEWHAT valuable, and the population that has BMP seems fairly low.
P.S. My favorite set of weapons is the Tengu, specifically the daggers, sword and staff. Nice work.
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Dec 04, 2007, 05:42 PM // 17:42
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#2
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Forge Runner
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No. Actual rare perfects first. Then tormented Items. Then Greens. BMP wasnt for everyone so it shouldn't be added. It shouldn't be added even if everyone had it anyway.
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Dec 04, 2007, 05:47 PM // 17:47
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#3
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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Books can't be traded. They're customised.
Wouldn't mind seeing the weapons in the HoM, though.
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Dec 04, 2007, 06:05 PM // 18:05
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#4
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Wilds Pathfinder
Join Date: Sep 2006
Location: Home...
Guild: Vier Reiter [Vier]
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Quote:
Originally Posted by Rainen_Fyre
Plus if Anet makes it available for the Hall of Monuments the books might become SOMEWHAT valuable, and the population that has BMP seems fairly low.
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Books aren't tradeable. Weapons from bmp and books are customized. I personally am very glad this is the case or there would be even more whining.
If they change HoM at all it would be to add tormented, greens etc. Least I hope so lol. While bmp skins are very pretty and I'm happy as hell to have them, I have many others I'd choose first.
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Dec 04, 2007, 06:22 PM // 18:22
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#5
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Ascalonian Squire
Join Date: May 2007
Location: USA, central time zone
Guild: TRP
Profession: W/
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for the reason I believe you can trade of sell books see this post
http://www.guildwarsguru.com/forum/s...php?t=10227568
MY BAD, wrong post. I can't find the right one, and don't have time to.
Last edited by Rainen_Fyre; Dec 04, 2007 at 08:00 PM // 20:00..
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Dec 04, 2007, 06:33 PM // 18:33
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#6
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Frost Gate Guardian
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Quote:
Originally Posted by Rainen_Fyre
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where in that thread does it suggest that these books are tradable?
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Dec 04, 2007, 06:42 PM // 18:42
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#7
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Desert Nomad
Join Date: Jul 2006
Location: S. Wales
Profession: Mo/Me
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it doesnt......-.-
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Dec 04, 2007, 06:50 PM // 18:50
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#8
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Underworld Spelunker
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Quote:
Quote:
Originally Posted by Rainen_Fyre
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they are not tradeable
nowhere in that thread suggests it
and if they were tradeable dont you think someone would have been selling them from the very start?
a little common sense please
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Dec 04, 2007, 07:46 PM // 19:46
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#9
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Frost Gate Guardian
Join Date: Nov 2007
Profession: D/
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Quote:
Originally Posted by DeVaNeY121
No. Actual rare perfects first. Then tormented Items. Then Greens. BMP wasnt for everyone so it shouldn't be added. It shouldn't be added even if everyone had it anyway.
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Everyone did has a chance to get it, they just didn't take advantage of it.
I wish they did add it to the Hall of Monuments, this is why:
Yet another blow for those who though Anet's bonuses sucked.
-I love the way they complained, this would make them even madder.
The skins are very nice and deserve to be in the Hall of Monuments.
-These skins are extremely nice, some people might argue the best so far, and they deserve no less.
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Dec 04, 2007, 07:59 PM // 19:59
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#10
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Ascalonian Squire
Join Date: May 2007
Location: USA, central time zone
Guild: TRP
Profession: W/
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Dangit that was the wrong article MY BAD, I can't find the right one.
It said something about it is not customized until you get the book authorized.
So you can complete the mission (all 6 pages complete unauthorized) and sell it to someone and they can get it authorized and get the weapon.
So it might work, im gonna try tonight.
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Dec 04, 2007, 08:00 PM // 20:00
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#11
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Krytan Explorer
Join Date: Aug 2005
Location: Portugal
Profession: R/
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Gaile already said no other weapons will be added to HoM, she said the weapon's monument was designed for the destroyer weapons and this will not change anytime soon(search for her in-game log's).
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Dec 04, 2007, 08:14 PM // 20:14
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#12
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Forge Runner
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Quote:
Originally Posted by Theo Godscythe
Everyone did has a chance to get it, they just didn't take advantage of it.
I wish they did add it to the Hall of Monuments, this is why:
Yet another blow for those who though Anet's bonuses sucked.
-I love the way they complained, this would make them even madder.
The skins are very nice and deserve to be in the Hall of Monuments.
-These skins are extremely nice, some people might argue the best so far, and they deserve no less.
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I'm not going into why not everyone had a chance, read the closed thread if you care, I dont think you do you just want to make your opinion.
Items that you get for free after doing a few quests should not be added, destroyer weapons are working as an ok system right now, they have 2 years probably to update it. Rare perfect non insc items should be the next group to be added then torment items, then whatever, just not these items.
I doubt it would make everyone madder if they did, I didnt get it but im ok. I could afford to max the HoM weapon section out right now but theres no point yet, also I'd rather see worthwhile items, not lame quest items. Why dont they just add every quest reward in the game?
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Dec 04, 2007, 09:44 PM // 21:44
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#13
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Hugs and Kisses
Join Date: Oct 2005
Guild: Scars Meadows
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Quote:
Originally Posted by Rainen_Fyre
Dangit that was the wrong article MY BAD, I can't find the right one.
It said something about it is not customized until you get the book authorized.
So you can complete the mission (all 6 pages complete unauthorized) and sell it to someone and they can get it authorized and get the weapon.
So it might work, im gonna try tonight.
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The books come customized when you get them, just like the Dungeon book in EoTN.
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Dec 04, 2007, 10:01 PM // 22:01
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#14
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Ascalonian Squire
Join Date: May 2007
Location: USA, central time zone
Guild: TRP
Profession: W/
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well i guess anet has thought of everything to suck the cash outta this one.
My bad, I read an article somewhere, cant remember where. Maybe I got confused with the articale in wiki about how you can not place your book in inventory after it was authorized.
And the only reason i suggested that these weapons be added to HoM is cause they seem hardly worth anything otherwise.
Oh, well thanks to everyone for the feed back.
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Dec 04, 2007, 10:05 PM // 22:05
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#15
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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We have been having a lot of books later. Is it because it's nearing the finals :'(
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Dec 04, 2007, 11:32 PM // 23:32
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#16
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Krytan Explorer
Join Date: Sep 2006
Location: The Netherlands
Guild: Twisted Revenge [TR]
Profession: E/
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Quote:
Originally Posted by DeVaNeY121
No. Actual rare perfects first. Then tormented Items. Then Greens. BMP wasnt for everyone so it shouldn't be added. It shouldn't be added even if everyone had it anyway.
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/Agree
Nothing To Add.
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Dec 05, 2007, 01:27 AM // 01:27
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#17
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Jungle Guide
Join Date: Apr 2006
Location: United Kingdom
Guild: Quit Whining And [PLAY]
Profession: Mo/
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Alright here's the deal. This is a reply, although I apologise if it leads into a rant too much.
People complain quite alot about the fact that only destroyer weapons can be placed in the Hall of Monuments, without ever actually considering that it's probably like this for a reason. Look at what the Hall of Monuments is for...it isn't for showing off the elite golds you've worked hard (or traded hard) to obtain. Nor is it for displaying the weapons you payed $30 in the online store to aquire. No. It's for Destroyer weapons. Why? Because the Hall of Monuments is there for one purpose. To allow players to take their achievements in one GW on to GW2. Why only destroyer weapons? Well let's see. The designers of GW have their work cut out creating 3D Character models, animating them to hold weapons, fight, run, adding hundreds of emotes, tens of armour sets. They have to then do this AGAIN for enemy character models. Each is likely to be fairly unique, and look at GW; alot of enemy are reskins, but there are still an INSANE number of character, enemy and object skins and skeletons. Then they have to create a HUGE 3-dimensional world, textures, screenshots, weapons. Then they have to find a way to get this bundle of graphical orgasm to run with multiple operating systems and a huge variety of variously specced PCs before they FINALLY mass-produce, box and sell (after promoting) the final product.
Now imagine if every single "perfect" weapon translated into GW2? Each Req7 through 10? 11? weapon of various skin translated into something unique in GW2. That would mean creating TWO full weapon sets...one linking to a GW1 HoM line, and one linking to a GW2 "new and improved" set of weapon skins to impress us all.
They already have to carry over more than 100 armour sets, over 50? minipets, 25 heroes (which I guess some of whom will re-appear) and, what, 40 or so? titles.
Perhaps they have sat down and thought "We need a weapon stand for GW1, but which weapons should we allow?" They figure that anyone rich enough to own perfect r7-10 weapons can PROBABLY afford this new, shiny lava enhanced destroyer weapon, and thus will gain the rewards. If not, players can treat it like FoW; farm for the cash and craft one themselves.
Final note; lets say they DO add support for 'perfect' weapons. Who has the right to say what's rare or not? 15^50, 20/20, +30hp isn't the only popular statted weapon. Caster weapons, stance/enchant weapons. And then what about rare "skins"? I don't remember the last time I saw someone wielding a perfect caster forked-sword on their Monk. That makes it, by all definitions, a rare perfect weapon for players?
Anyways, hope this has maybe given the people who sit and whine about how they want a way to show off ALL their shinies in one place something to think about.
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Dec 05, 2007, 01:45 AM // 01:45
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#18
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Raged Out
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they are to easy to get making it not much of an accomplishment
/notsigned
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Dec 05, 2007, 01:50 AM // 01:50
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#19
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Frost Gate Guardian
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Quote:
Originally Posted by MrSlayer
Alright here's the deal. This is a reply, although I apologise if it leads into a rant too much.
People complain quite alot about the fact that only destroyer weapons can be placed in the Hall of Monuments, without ever actually considering that it's probably like this for a reason. Look at what the Hall of Monuments is for...it isn't for showing off the elite golds you've worked hard (or traded hard) to obtain. Nor is it for displaying the weapons you payed $30 in the online store to aquire. No. It's for Destroyer weapons. Why? Because the Hall of Monuments is there for one purpose. To allow players to take their achievements in one GW on to GW2. Why only destroyer weapons? Well let's see. The designers of GW have their work cut out creating 3D Character models, animating them to hold weapons, fight, run, adding hundreds of emotes, tens of armour sets. They have to then do this AGAIN for enemy character models. Each is likely to be fairly unique, and look at GW; alot of enemy are reskins, but there are still an INSANE number of character, enemy and object skins and skeletons. Then they have to create a HUGE 3-dimensional world, textures, screenshots, weapons. Then they have to find a way to get this bundle of graphical orgasm to run with multiple operating systems and a huge variety of variously specced PCs before they FINALLY mass-produce, box and sell (after promoting) the final product.
Now imagine if every single "perfect" weapon translated into GW2? Each Req7 through 10? 11? weapon of various skin translated into something unique in GW2. That would mean creating TWO full weapon sets...one linking to a GW1 HoM line, and one linking to a GW2 "new and improved" set of weapon skins to impress us all.
They already have to carry over more than 100 armour sets, over 50? minipets, 25 heroes (which I guess some of whom will re-appear) and, what, 40 or so? titles.
Perhaps they have sat down and thought "We need a weapon stand for GW1, but which weapons should we allow?" They figure that anyone rich enough to own perfect r7-10 weapons can PROBABLY afford this new, shiny lava enhanced destroyer weapon, and thus will gain the rewards. If not, players can treat it like FoW; farm for the cash and craft one themselves.
Final note; lets say they DO add support for 'perfect' weapons. Who has the right to say what's rare or not? 15^50, 20/20, +30hp isn't the only popular statted weapon. Caster weapons, stance/enchant weapons. And then what about rare "skins"? I don't remember the last time I saw someone wielding a perfect caster forked-sword on their Monk. That makes it, by all definitions, a rare perfect weapon for players?
Anyways, hope this has maybe given the people who sit and whine about how they want a way to show off ALL their shinies in one place something to think about.
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are you sure this is how things work? where did you get the info from? especially the bit about how they're going to do it in GW2
I still don't see you're argument against HoM including weapons other than destroyers.
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Dec 05, 2007, 01:54 AM // 01:54
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#20
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Frost Gate Guardian
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Quote:
Originally Posted by MrSlayer
I'm bad at the game.
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By your standards, tormented weapons should be allowed into the hall of monuments. They are always a set req gold perfect blah. It would add a very small number of weapons skins to the hom.
Also, putting stuff in the hall of monuments wont necessarily get us new weapons in gw2. We might start out with 1g per item/title in the HoM when we play gw2, or maybe some stupid title.
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